Orienteering Problem


In the Orienteering Problem (OP) we are given an undirected graph with edge weights and node prizes. The problem calls for a simple cycle whose total edge weight does not exceed a given threshold, while visiting a subset of nodes with maximum total prize. This {\em NP}-hard problem arises in routing and scheduling applications. We describe a branch-and-cut algorithm for finding an optimal OP solution. The algorithm is based on several families of valid inequalities. We also introduce a family of cuts which can cut off the optimal OP solution, called conditional cuts, and propose an effective way to use them within the overall branch-and-cut framework. Exact and heuristic separation algorithms are described, as well as heuristic procedures to produce near-optimal OP solutions. An extensive computational analysis on several classes of both real-world and random instances is reported. The algorithm proved to be able to solve to optimality large-scale instances involving up to 500 nodes, within acceptable computing time. This compares favourably with previous published methods.

My contributions with P. Toth and M. Fischetti are:


  • Solving the Orienteering Problem through Branch-and-Cut, INFORMS Journal on Computing 10/2 (1998) 133-148.